package reconstruction;
public class Keyit extends AbstractInterface
{
	public void walk()
	{
		pl("You walk to the key. Nothing particularly interesting happens.");
	}
	
	public void get()
	{
		pl("You got a key! Use it to open a small door in this dungeon!");	
	}
	
	public void bash()
	{
		pl("You strike the key with your staff, but it appears to have resisted the blow.");
	}
	
	public void hack()
	{
		pl("Your ally swings his blade at the key, but it strikes with a metallic clink, nothing happening.");
	}
	
	public void speak()
	{
		pl("You crouch down and ask the key how its day was. It sits there silently... how rude!");
	}
	
	public void look()
	{
		pl("A small black key sits on the stone floor amongst the alabaster shards. Its pitch black, appearing to swirl below the surface from being disturbed.");
	}
	
	public void use()
	{
		pl("Use the key on what?");
		
	}
	
	public void blast()
	{
		pl("The key sort of... doesn't exsist anymore...");	
	}
	
}